Set Attribute

A detailed explanation of controls and interface functions is described in the section State Machine Builder User Interface.

  1. Within the edit Simulation section of the HyperSkill Desktop application, navigate to the State Machine tab.

  2. Click on the desired state and from the dropdown in either the entry or exit actions select the type Set Attribute.

  3. Press the + button to add the state to the action list

  1. With an attribute selected, the Value field will be able to be entered. This Value will try to automatically fill itself out with a suitable attribute based on the attribute type. For example, types of Boolean will fill in True. This Value is entered as a string regardless of type.

  2. Specifically, for the Snapped attribute the syntax is <VO Name>.<Hitbox Name> where the VO Name is the string given when selected with the selection tool.

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